AI Insights · Timothy · October 2021
Top 5 Horse Games on iOS in the US for Q3 2021
Discover the performance trends of the top 5 horse games on iOS in the US during Q3 2021, including weekly downloads, revenue, and active users.
Performance of Top 5 Horse Games on iOS in the US for Q3 2021
In Q3 2021, the top 5 horse games on iOS in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at their trends based on data from Sensor Tower.
Rival Stars Horse Racing from PikPok had a notable performance. Weekly revenue peaked at around $94.7K in mid-September, with a significant rise from $55.9K in late July. Weekly downloads saw a high of approximately 14.6K in mid-September, up from around 7K at the beginning of the quarter. Active users increased from 29.4K at the end of June to a peak of about 41.3K in mid-September.
Horse Riding Tales: Wild World by AppForge Inc. experienced a fluctuating trend. Weekly revenue started at $53.4K in late June, dipped to $29K in mid-September, and ended the quarter around $30.9K. Downloads began at 7.1K and gradually declined to 3.5K by the end of September. Active users followed a similar trend, starting at 19.4K and decreasing to 11.5K by the end of the quarter.
My Horse Stories from Crazy Labs showed a sharp decline in performance. Weekly revenue dropped dramatically from $1.3K at the beginning of the quarter to under $10 by the end of September. Downloads fell from 5K in late June to just 528 by the end of the quarter. Active users also decreased from 11.1K to 4.1K over the same period.
Star Stable: Horses by Star Stable Entertainment AB had a relatively stable performance. Weekly revenue varied between $1.4K and $3.4K, with a peak in early July. Downloads hovered around 3.2K to 3.8K throughout the quarter. Active users remained fairly consistent, with numbers fluctuating between 5.3K and 7.2K.
My Horse by MunkyFun, Inc. showed a steady but modest performance. Weekly revenue ranged from $366 to $998, with a peak in early July. Downloads were stable, averaging around 2.2K to 2.9K. Active users remained consistent, ranging from 5.1K to 6.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.